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found::DistanceDeterminationAlgorithm Class Reference

The DistanceDeterminationAlgorithm class houses the Distance Determination Algorithm. More...

#include <distance.hpp>

Inheritance diagram for found::DistanceDeterminationAlgorithm:
Collaboration diagram for found::DistanceDeterminationAlgorithm:

Public Member Functions

 DistanceDeterminationAlgorithm ()=default
 
virtual ~DistanceDeterminationAlgorithm ()
 
- Public Member Functions inherited from found::Stage< Points, PositionVector >
 Stage ()=default
 Constructs a new Stage.
 
virtual ~Stage ()=default
 Destroys this.
 
virtual PositionVector Run (const Points &input)=0
 Runs this stage.
 
void DoAction () override
 Executes Run (with a stored input and storing the output)
 
PointsGetResource ()
 Returns the stored input of this.
 
PositionVector *& GetProduct ()
 Returns the stored output of this.
 

Additional Inherited Members

- Protected Attributes inherited from found::Stage< Points, PositionVector >
Points resource
 The stored input for this.
 
PositionVectorproduct
 The pointer to the stored output for this.
 

Detailed Description

The DistanceDeterminationAlgorithm class houses the Distance Determination Algorithm.

This algorithm calculates the distance from Earth based on the pixels of Earth's Edge found in the image.

Note
This algorithm performs optimally when the given Points is in polar order, i.e. if we define the centroid of the points as P, for any three consecutive points A B and C, angle APB is less than angle APC

Constructor & Destructor Documentation

◆ DistanceDeterminationAlgorithm()

found::DistanceDeterminationAlgorithm::DistanceDeterminationAlgorithm ( )
default

◆ ~DistanceDeterminationAlgorithm()

virtual found::DistanceDeterminationAlgorithm::~DistanceDeterminationAlgorithm ( )
inlinevirtual

The documentation for this class was generated from the following file: