FOUND
|
The DistanceDeterminationAlgorithm class houses the Distance Determination Algorithm. More...
#include <distance.hpp>
Public Member Functions | |
DistanceDeterminationAlgorithm ()=default | |
virtual | ~DistanceDeterminationAlgorithm () |
![]() | |
Stage ()=default | |
Constructs a new Stage. | |
virtual | ~Stage ()=default |
Destroys this. | |
virtual PositionVector | Run (const Points &input)=0 |
Runs this stage. | |
void | DoAction () override |
Executes Run (with a stored input and storing the output) | |
Points & | GetResource () |
Returns the stored input of this. | |
PositionVector *& | GetProduct () |
Returns the stored output of this. | |
Additional Inherited Members | |
![]() | |
Points | resource |
The stored input for this. | |
PositionVector * | product |
The pointer to the stored output for this. | |
The DistanceDeterminationAlgorithm class houses the Distance Determination Algorithm.
This algorithm calculates the distance from Earth based on the pixels of Earth's Edge found in the image.
|
default |
|
inlinevirtual |