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An EulerAngle is a mutable Object representing Euler Angles of a 3D point. More...
#include <attitude-utils.hpp>
Public Member Functions | |
constexpr | EulerAngles (decimal ra=DECIMAL(0.0), decimal de=DECIMAL(0.0), decimal roll=DECIMAL(0.0)) |
Initializes an EulerAngles with corresponding parameters. | |
An EulerAngle is a mutable Object representing Euler Angles of a 3D point.
A "human-readable" way to represent a 3d rotation or orientation. Euler angles roughly correspond to yaw, pitch, and roll of an airplane, which are easy * for humans to understand.
There's no one single way to store Euler angles. We use z-y'-x'' angles, according to * the notation used on the wikipedia page for euler angles.
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inlineconstexpr |
Initializes an EulerAngles with corresponding parameters.
ra | The Right Ascension of the Euler Angle |
de | The Declination of the Euler Angle |
roll | The roll of the Euler Angle |